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GGJ Archives 2009-2012

MatErialism @ 9.8m/s2

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Guy hoped it would be a regular trip to the Maple Syrup convention in Canada. When a goose flies into the engine, all hell breaks loose - and there's only one parachute. Free fall through the sky as you reach for the one life-saving parachute, while taking your frustrations out on the other passengers' luggage. But don't take too much time! The ground is getting closer every second. Hours of fun, 5 minutes to live.

Team Information
Number of Members: 
7
Full Name / affiliation / email / role: 

Leon Zinger / Architecture, Code
Arthur Ward / Music, Code
Chris Algoo / Music, Vocals, Code
Mark Skwarek / Art, Modeling
Chris "the Widget" DiMauro / Art, Vocals
Frank Bull / Wiimote implentation, QA
Steve Bull / Wiimote implentation, QA

Contact: 

9.80mss [at] gmail [dot] com

Game Submission
Version: 
.98
Installation Notes: 

Get Wiimote connected via Bluetooh to your Windows PC.
Read attached file setupWii_on_PC.txt for complete instructions.

Install GlovePIE from http://carl.kenner.googlepages.com/glovepie_download
GlovePIE to be able to use Wiimote. Launch and RUN attached script WiiControl.PIE to connect Wiimote to game.

Install the "MatErialism @ 9.8m/s2" with setup.exe from same folder that should contain another folder Application Files and a file MaterialAtMss2.application. Game requires .NET framework 3.5 and it should download automatically on game installation that should launch the game the first time as well as put a game folder in your start up directory.

Brief Play Description: 

Find the parachute to live.

Wiimote Commands:
Left - Tilt left
Right - Tilt right
Up - D-pad right
Down - D-pad left
Hit - 2 button
Grab - B button

Keyboard Instructions
Left - A
Right - D
Up - W
Down - S
Hit - V
Grab - B

Game Files: 
Game Characteristics: 
Casual
3D
Arcade
PC
Wii
XNA
Platforms: 
Windows 98/2K/XP or DOS
Windows Vista

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