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GGJ Archives 2009-2012

Move Mouse to Fulfill Destiny

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Your rating: None Average: 3 (81 votes)

Live a full life as a farmer, growing crops, building, throwing parties.

As the seasons go by, move:
-to the field to tend your crops (plant in spring, tend in summer, harvest in autumn)
-to your backyard to invest in infrastructure that will improve your harvest, or
-to your home to welcome guests and dance, eat, or talk with them (they'll like you more if there's plenty of food for them).

In your youth, time seems to pass more slowly and you may not know exactly what you're doing, but as you age, you'll find your footing and perhaps a partner to share the journey. What will remain when you're gone?

AWARDS:
Tied for first place in the Boston Game Jam

Team Information
Number of Members: 
3
Full Name / affiliation / email / role: 

Dan Roy / MIT Education Arcade / dangameatgmail [dot] com / Programming, Design, Art
Will Jennings / will [dot] jenningsatgmail [dot] com / Programming, Design, Art
Filippo Beck Peccoz / peccozathotmail [dot] com / Music

Contact: 

will [dot] jenningsatgmail [dot] com

Game Submission
Version: 
1
Installation Notes: 

Browse to release directory.
Open FastFarmer.html in a web browser with Flash installed.

Brief Play Description: 

As the seasons go by, move:
-to the field to tend your crops (plant in spring, tend in summer, harvest in autumn)
-to your backyard to invest in infrastructure that will improve your harvest, or
-to your home to welcome guests and dance, eat, or talk with them (they'll like you more if there's plenty of food for them).

In your youth, time seems to pass more slowly and you may not know exactly what you're doing, but as you age, you'll find your footing and perhaps a partner to share the journey. What will remain when you're gone?

Game Files: 
Game Characteristics: 
Casual
Flash
RPG
2D
Simulation
Sandbox
Retro
PC
Web
Platforms: 
Web - Client side (Java/Flash/ASP/Javascript)

NeitherPantsNorTheyWarmToToInterpenetratePants

Haha, this was quite fun once

Haha, this was quite fun once I figured out what was going on. My only complaint would be the lack of any apparent way of knowing how well you did, any way of differentiating between a good win, a bad win, and losing. If it had those, it would feel a lot more game like. Great work.

Spinny Mini Planey

I adore this game - at first

I adore this game - at first I had no idea what was going on, but since the award winning art design kept me interested I played it four times, and finally got all the little nuances that made me love this game. Thanks!

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