GGJ Archives 2009-2012

Robots and Girl

Your rating: None Average: 2.9 (8 votes)

With regards to the theme, so long as we have each other we will never run out of problems, we chose to create a co-operative game where co-op was a necessary part of game play but also hinders progress. You need to work together to reach difficult platforms, but simple platforming becomes a challenge due to the robots magnetically repelling each other.

For our adjective, we chose persistent, since despite the constantly challenging, and sometimes frustrating task of collecting macaroni for a girl who has no interest in tiny robots, the players must continually work overcome obstacles in order to progress.

Team Information
Number of Members: 
Full Name / affiliation / email / role: 

Andrew Willman / Carleton University / neowneowatgmail [dot] com / Artist-Levels
Harold Sotomayor / Algonquin College / ivanevaathotmail [dot] com / Artist-Animator
Patrick McKenna / Queens University / kiquesatgmail [dot] com / Lead Programmer
Matthew DiGiuseppe / Carleton University / matthew_digiuseppeatcarleton [dot] ca / Programmer
Benjamin Bueno De Mesquita / University of Ottawa / ben__buenoathotmail [dot] com / Audio Composition-Programmer


Matt Di Giuseppe: matthew_digiuseppeatcarleton [dot] ca

Game Submission
Installation Notes: 

Requirements: decent computer w/ graphics card, two XBox 360 controllers with PC adapter (only supports 360 gamepad, no mouse or keyboard support)

Players: 2 player co-op only

Brief Play Description: 

You play two robots, one has a ninja rope, the other a jetpack. You use these to maneuver through multiple levels collecting macaroni pieces to make a necklace for a girl whom you are madly in love with (but she doesn't like robots).

The left thumb-stick moves your robot, A is jump and the right thumb stick charges your rope / jetpack in the direction it is pushed; release the right thumb stick to fire.

Game Characteristics: 
Side Scroller
Xbox 360
Windows 98/2K/XP or DOS
Windows Vista


All rights reserved 2012-2013, Global Game Jam