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GGJ Archives 2009-2012

Sheeped Away

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Winner of the panel award - best overall game - at Copenhagen Global Game Jam 09.

The classic extra terrestrial pass-time of livestock abduction has taken a new twist as two teams of short-range-communicating intergalactic travelers take on each other in capturing confused sheep from the local farmer. However their limited communication technology is causing problems and interference as everybody tries to fill their personal quota of either black or white sheep first. But remember - there is no I in UFO!

Team Information
Number of Members: 
6
Full Name / affiliation / email / role: 

Jens Fursund / student at DTU / sheeped [dot] awayatgmail [dot] com / programmer
Tobias Brogaard / student at ITU / ogssanatgmail [dot] com / programmer
Tobias Elleboe Cordsen / student at ITU / sheeped [dot] awayatgmail [dot] com / programmer
Miksa Dykjær Toft Miksa / student at AAU / sheeped [dot] awayatgmail [dot] com / sound
Henrik Kolind / Original Copy / henrikatkolinds [dot] dk / graphics
Thomas Frøhlich / student at ITU / thomas [dot] frohlichatgmail [dot] com / graphics

Contact: 

sheeped [dot] awayatgmail [dot] com

Game Submission
Version: 
1.0
Installation Notes: 

4 Xbox 360 Controllers are required in order to play.

Execute setup.exe in ./Release/ folder.
Follow the installation instructions.
Launch game through shortcut on desktop or in start menu.

Brief Play Description: 

Sheeped Away is a four-players game, where players have to cooperate in teams of two, abducting sheep. Two players are paired together through chained UFO’s, each with an individual colour. The goal of the game is then to capture either black or white sheep, depending on the colour of the UFO. The game is controlled using the left analogue stick for moving and the "A" button for abducting, and is completed when a pair has fulfilled their quota.

Game Characteristics: 
Casual
2D
Strategy
PC
XNA
Platforms: 
Windows 98/2K/XP or DOS

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