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GGJ Archives 2009-2012

ShellShocked

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ShellShocked is a prototype of a multiplayer mayhem game featuring the combative antics of four very angry and very well-armed snails.

Team Information
Number of Members: 
5
Full Name / affiliation / email / role: 

Brian James Doyle / University of Baltimore / briandoyle81atyahoo [dot] com / Designer, Programmer

Alexander To Tran / University of Baltimore / alexander [dot] t [dot] tranatgmail [dot] com / Artist

Michael Couture / University of Baltimore / mic53086atcomcast [dot] net / programmer

Jenny Lees / University of Baltimore / jleesatumb [dot] edu / artist

Derek Willemstijn / University of Baltimore / derekwateurope [dot] com / Audio

Contact: 

projectqemailatgmail [dot] com

Game Submission
Version: 
0.1
Installation Notes: 

Install XNA Framework 2.0

Copy RELEASE folder to desktop.

Open RELEASE folder and doubleclick - ShellShocked.exe

Controls:

D-Stick: Movement.
A: Jump. Press repeatedly to fly.
X: Shoot Cannon.
Y: Drop Bomb.
B: Speed Burst.

Currently, the game will never end.

This game may be distributed freely as long as it is distributed free of charge and includes this file.

Created by We Must Protect THis House. Team Members: Brian Doyle, Mic Couture, Alex Tran, Jenny Lees, and Derek Willemstijn

Contact: projectqemailatgmail [dot] com

All Rights Reserved 2009

Brief Play Description: 

Jump, fly, and shoot your opponents. Gain points by scoring hits with bombs and cannonballs. Try to survive the mayhem.

Game Characteristics: 
Casual
2D
Arcade
XNA
Xbox 360
Platforms: 
Windows 98/2K/XP or DOS
Windows Vista

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