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GGJ Archives 2009-2012

What Is Is Not

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"What is is Not" is an environmental movement puzzle that utilizes positive and negative space for movement constraints. For the white ball, white space is solid and black space is traversable. For the black ball, the opposite is true. The two balls both help and hinder each other along the way through interacting with environmental puzzles.

Team Information
Number of Members: 
5
Full Name / affiliation / email / role: 

Yana Malysheva / none / kuziavraatgmail [dot] com / Coder
Brendon Trombley / Kognito / thebrendoatgmail [dot] com / Flash Guru
Michael Hayes / Haze Studios / mikeathaze-studios [dot] com / Level Designer
Jenna Leder/ none / jennalederatgmail [dot] com / Artist
Ben Sherman / Bentropy / benjamin [dot] lee [dot] shermanatgmail [dot] com / Coder, Sound

All - Concept and Game Design

Contact: 

benjamin [dot] lee [dot] shermanatgmail [dot] com

Game Submission
Version: 
0.1
Installation Notes: 

run the .swf provided

Brief Play Description: 

Click on a ball, drag, and release to launch in the opposite direction; get the balls across the landscape by utilizing the environment and relationships between white and black space. Don't let them get stuck as it scrolls away, or the level will be reset.

Game Characteristics: 
Casual
Flash
Puzzle
Side Scroller
Platforms: 
Web - Client side (Java/Flash/ASP/Javascript)

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