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GGJ Archives 2009-2012

THE WORLD IS ON FIRE

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Your rating: None Average: 2.8 (13 votes)

You are a pair of vigilante Fire Fighters that hails by the name of Team Fire Team Alpha 6 (you don't want to know what happened to Team Fire Team Alpha 5.) Living Flares from the Sun are landing on Earth, setting everything on fire. It is up to you to extinguish this threat and save the city!

Team Information
Number of Members: 
5
Full Name / affiliation / email / role: 

Brian Cummings / The Art Institute of California San Francisco / bjcummingsatgmail [dot] com / Captain, Environment Artist

John Nesky / ZipZapPlay / shaktoolatgmail [dot] com / Physics Programmer

Angelo Yazar / Independent / angeloyazaratgmail [dot] com / Graphics Programmer

Kif Davis / VM Ware / kifdavisatgmail [dot] com / 3D Art and Textures

Anhkhoa Nguyen / getlife3xatgmail [dot] com / 2D Art and Audio

Contact: 

teamfireteamalpha6atgmail [dot] com

Game Submission
Version: 
6
Installation Notes: 

1. Unzip file

2. Open the Application folder depending on your OS

3. Run the TheWorldIsOnFire.exe file or equivalent.

4. Save the World

It's that simple :D

Brief Play Description: 

The player controls a monster truck/fire truck using WASD to move and the cursor to aim and shoot the hose. The environment is a grid of buildings at a distant 3rd person perspective.

The game begins with a Flare entering the city from the sky which begins to ignite buildings, sending dozens of innocent people into a flaming frenzy. The Flare moves about the city, igniting buildings as it goes. Meanwhile the player is following in its wake, putting out pedestrians and buildings before they are completely consumed by flame, and is ultimately trying to extinguish the Flare with a mighty stream of H2O.

Game Files: 
Game Characteristics: 
Casual
3D
Arcade
PC
Platforms: 
Windows 98/2K/XP or DOS
Windows Vista
Mac OS - PPC
Mac OS - Intel
Web - Client side (Java/Flash/ASP/Javascript)

SheepTeam

I managed to run this game on

I managed to run this game on Mac OS, but it's a pitty the WASD controls render it unplayable on an AZERTY keyboard... The arrow keys would have been a better alternative for all sorts of keyboard layouts.

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