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GGJ Archives 2009-2012

Krakatoa Studios - Universidad Marista Guadalajara games

Title Diversifiers Platform/System Group: Members count
1 Chaseuboros

1
screenshot
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
Windows 7
2 El cuarto sol

0
screenshot Windows 10
3 gangsta kat

5
screenshot Windows 7
4 Globuls

3.5
screenshot Collaborative Casual/Hardcore: (Two players: one casual, one hardcore) Collaborative play for two, but one player has more to do than the other (or the difficulty level is different between them). Windows 9
5 Historia de una historia

4.5
screenshot WindowsUnity 3D 12
6 Nopoke

5
screenshot Asymmetry: (Every player is different) The game requires more than one player, but each player has entirely different goals and rules.
Windows
Mac OS X+
Web standard (Html5, Java, JavaScript, Flash)
Linux / Unix
8
7 Ouroboros: The time snake.

4
screenshot
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
iPadSoon on ipod and iphone also! 5
8 Perpetuus Mundi

0
screenshot Windows 3
9 Rushing game

0
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Windows
Mac OS X+
Linux / Unix
5
10 Sueño eterno

5
screenshot
Windows
Mac OS X+
5
11 Taranta Caos

1
screenshot I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session. Windows 5
12 The Flight of the Swallow

5
screenshot Good Vibrations: (Game contains haptic feedback) Make a game where haptic feedback (e.g. rumble or force-feedback) is a key ingredient.
Windows
built with GameMaker:HTML5
4
13 Which came first?

0
screenshot I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session. Windows 8

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