USC games
Title | Diversifiers | Platform/System | Group: Members count | ||||
---|---|---|---|---|---|---|---|
1 |
#Snake2 |
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Eyes Wide Shut: (No graphics) The game has no graphics. | WindowsMade in Multimedia Fusion 2 |
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2 |
2 |
Blockage |
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Web standard (Html5, Java, JavaScript, Flash) | 4 | ||
3 |
Cowroboros |
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non-digital (board game, card game, physical game, etc.) | 3 | ||
4 |
Deer in Man |
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Web standard (Html5, Java, JavaScript, Flash) | 6 | ||
5 |
Evol |
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Windows Mac OS X+ |
2 | ||
6 |
Gaia Graviton |
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Windows Mac OS X+ Linux / Unix |
2 | ||
7 |
Kantügaroth: World Eater |
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Windows Mac OS X+ Web standard (Html5, Java, JavaScript, Flash) |
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3 | |
8 |
Muse |
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Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position. Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in. |
Windows Mac OS X+ Implemented in JAVA, platform independent |
1 | |
9 |
Ophiuchus |
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WindowsXNA for Windows | 3 | ||
10 |
Snake 2 |
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Windowsmacs are only for the gays | 1 | ||
11 |
TEST |
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1D: (Single-dimensional gameplay) The game takes place along only a single dimension. | non-digital (board game, card game, physical game, etc.) |
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1 | |
12 |
The house that supports itself with bananas the cat |
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Connectivity: (Two GGJ games that interact) This game somehow interacts with at least one other group’s game. Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position. Kiloplayer: (1024 players or more at once) The game supports 1024 players (or more) simultaneously. Swarm: (1000+ enemies in play at once) The game is designed to have over 1000 enemies in play at once. |
Windows built with Game Maker (any product) |
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1 |
13 |
Transmetalchemy |
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Windows built with Game Maker (any product) Built in GameMaker 8.1 on Windows |
1 |
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