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GGJ Archives 2009-2012

Miami University games

Title Diversifiers Platform/System Group: Members count
1 3Me

4
screenshot Asymmetry: (Every player is different) The game requires more than one player, but each player has entirely different goals and rules. Web standard (Html5, Java, JavaScript, Flash) 2
2 90 degrees

4
Collaborative Casual/Hardcore: (Two players: one casual, one hardcore) Collaborative play for two, but one player has more to do than the other (or the difficulty level is different between them). Windows 6
3 ANTastic Journey

0
screenshot Microsoft Windows Phone 1
4 Reincarnage

0
screenshot
Eyes Wide Shut: (No graphics) The game has no graphics.
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
built with GameMaker:HTML5
built with Game Maker (any product)
6
5 Reincarnage

0
screenshot
Eyes Wide Shut: (No graphics) The game has no graphics.
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
built with GameMaker:HTML5
built with Game Maker (any product)
6
6 The Abyss

0
screenshot
Windows
built with Game Maker (any product)
Eye-Tracking Game
1
7 The Parasite

0
screenshot 1D: (Single-dimensional gameplay) The game takes place along only a single dimension. other digital platformAtari 2600 1
8 Too Much of a Good Thing

0
screenshot Eyes Wide Shut: (No graphics) The game has no graphics.
Windows
Mac OS X+
2
9 Transcendence

5
screenshot
Asymmetry: (Every player is different) The game requires more than one player, but each player has entirely different goals and rules.
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Windows
Mac OS X+
3
10 Trip Tune

0
screenshot I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session. Windows 3
11 Trip Tune

0
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session. Windows 1
12 Tron Pong

5
screenshot
Windows
built with GameMaker:HTML5
built with Game Maker (any product)
iPad
2

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