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GGJ Archives 2009-2012

Raritan Valley Community College games

Title Diversifiers Platform/System Group: Members count
1 Electro Hack

0
Windows
Mac OS X+
Computer
2
2 Element Quest: Infinite

4
screenshot I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Windows
Mac OS X+
built with GameMaker:HTML5
Web standard (Html5, Java, JavaScript, Flash)
5
3 Escape Eternity

5
Windows
Mac OS X+
2
4 ExTrigger

4.333335
screenshot
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Swarm: (1000+ enemies in play at once) The game is designed to have over 1000 enemies in play at once.
Windows
Mac OS X+
5
5 Hertigo

0
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
Windows
Mac OS X+
4
6 Infinite Galaxy

0
screenshot
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
Windows
Mac OS X+
5
7 Monkey Hoops

0
Good Vibrations: (Game contains haptic feedback) Make a game where haptic feedback (e.g. rumble or force-feedback) is a key ingredient.
Hive mind: (3+ players control the same avatar) Player avatar is controlled simultaneously by 3 or more people. They don’t have to, but may, control the same aspect of the character.
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Windows
built with Game Maker (any product)
2
8 Myths and Legends

3
screenshot
Asymmetry: (Every player is different) The game requires more than one player, but each player has entirely different goals and rules.
Collaborative Casual/Hardcore: (Two players: one casual, one hardcore) Collaborative play for two, but one player has more to do than the other (or the difficulty level is different between them).
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
non-digital (board game, card game, physical game, etc.) 4
9 OUROBOTOS

5
screenshot non-digital (board game, card game, physical game, etc.) 7
10 Phoenix Paradox

5
Windows
Mac OS X+
Web browser with plugins (Unity player, Torque,...)
5
11 Roth

5
built with Game Maker (any product) 6
12 Serpant's Head

0
Windows 3
13 Serpent's Command

0
Asymmetry: (Every player is different) The game requires more than one player, but each player has entirely different goals and rules.
Connectivity: (Two GGJ games that interact) This game somehow interacts with at least one other group’s game.
Windows 1
14 Suicide Square

4.75
screenshot built with Game Maker (any product) 1

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