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GGJ Archives 2009-2012

GGJ Seoul @ NEXON games

Title Diversifiers Platform/System Group: Members count
1 GPS: Gracius Princess Savior

4.411765
screenshot Web standard (Html5, Java, JavaScript, Flash) 6
2 "7 apples"

3.75
screenshot Web standard (Html5, Java, JavaScript, Flash) 6
3 Catch Me Catch U

5
screenshot iPhone 4
4 Catcha

5
Web standard (Html5, Java, JavaScript, Flash) 1
5 mirror action

0
screenshot iPhone 6
6 Missed Connection

5
screenshot Good Vibrations: (Game contains haptic feedback) Make a game where haptic feedback (e.g. rumble or force-feedback) is a key ingredient. Web standard (Html5, Java, JavaScript, Flash)Flash 3
7 PlanetCarousel

5
Windows 4
8 PlanetCarousel

0
Windows 1
9 Spin for Science

3
screenshot
1D: (Single-dimensional gameplay) The game takes place along only a single dimension.
Kiloplayer: (1024 players or more at once) The game supports 1024 players (or more) simultaneously.
built with GameMaker:HTML5
Web standard (Html5, Java, JavaScript, Flash)
1
10 Where is my apple?!

5
screenshot Android mobile device 5
11 미생물무쌍

4
screenshot Swarm: (1000+ enemies in play at once) The game is designed to have over 1000 enemies in play at once.
Windows
Web standard (Html5, Java, JavaScript, Flash)
4

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