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GGJ Archives 2009-2012

Paris - ISART Digital games

Title Diversifiers Platform/System Group: Members count
1 0 YOYO YAO!

4
screenshot Web standard (Html5, Java, JavaScript, Flash)HTML5, 600x400, should be extendable to mobile 2
2 Don't feed the snake!

4
screenshot
Android mobile device
iPad
3
3 Don't Touch

4.583335
screenshot Web standard (Html5, Java, JavaScript, Flash)Work only on Google Chrome 3
4 Dragon Dash

4.666665
screenshot
iPhone
iPad
At least iOS 4.2
4
5 Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape and Escape....

4
screenshot Windows 3
6 Every Night Gets Harder

4.333335
screenshot
Windows
Mac OS X+
Web standard (Html5, Java, JavaScript, Flash)
3
7 God Runner

4.25
screenshot Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position. WindowsRequires .NET Framework 4, and recent DirectX runtime 2
8 Immersive Acid Quest

5
screenshot WindowsVR environnement - specific (HMD+trackers) 6
9 Infinity Maze

3
screenshot Collaborative Casual/Hardcore: (Two players: one casual, one hardcore) Collaborative play for two, but one player has more to do than the other (or the difficulty level is different between them). Web standard (Html5, Java, JavaScript, Flash) 7
10 InSnaketion

4.916665
screenshot WindowsVR 5
11 Jurasnake Park

3.5
screenshot Collaborative Casual/Hardcore: (Two players: one casual, one hardcore) Collaborative play for two, but one player has more to do than the other (or the difficulty level is different between them). Windows 3
12 Kill Me Please !

4.333335
screenshot Kiloplayer: (1024 players or more at once) The game supports 1024 players (or more) simultaneously. Web standard (Html5, Java, JavaScript, Flash) 6
13 MIOP

4.46154
screenshot Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position. Web standard (Html5, Java, JavaScript, Flash) 4
14 Quetzalcoatl

3.5
screenshot
Windows
Linux / Unix
Game developed in Java
5
15 Reverse of Babylon

4.565215
screenshot
Windows
Web browser with plugins (Unity player, Torque,...)
Xbox
XNA & Unity
5
16 RockStar

5
screenshot Windows 2
17 Snake Democracy

5
screenshot
Kiloplayer: (1024 players or more at once) The game supports 1024 players (or more) simultaneously.
Hive mind: (3+ players control the same avatar) Player avatar is controlled simultaneously by 3 or more people. They don’t have to, but may, control the same aspect of the character.
Web standard (Html5, Java, JavaScript, Flash) 3
18 Snake Rumble Runner

3
screenshot
Eyes Wide Shut: (No graphics) The game has no graphics.
Good Vibrations: (Game contains haptic feedback) Make a game where haptic feedback (e.g. rumble or force-feedback) is a key ingredient.
WindowsRequires an Xbox Rumble Pad and a Microphone for better game experience 4
19 Step 1, 2, 3, 1...

0
screenshot built with Game Maker (any product) 1
20 The Fall of Man

3.9
screenshot
Windows
Web browser with plugins (Unity player, Torque,...)
1
21 The loop

3.875
screenshot Web browser with plugins (Unity player, Torque,...) 4
22 Welcome to The Freak show (aka "WTF(s)")

4.6
screenshot
Windows
Xbox
5

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