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GGJ Archives 2009-2012

Academy of Interactive Entertainment-Seattle games

Title Diversifiers Platform/System Group: Members count
1 Aeternus Ring

5
screenshot Windows 2
2 Cosmouroboros

5
screenshot
Windows
Mac OS X+
Android mobile device
iPhone
iPad
Web browser with plugins (Unity player, Torque,...)
PC only for now. Best played in windowed mode
4
3 Dungeon Liberators

0
Windows 1
4 Energy Crisis

5
screenshot
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
Swarm: (1000+ enemies in play at once) The game is designed to have over 1000 enemies in play at once.
Microsoft Windows Phone
Web standard (Html5, Java, JavaScript, Flash)
4
5 Hungry, Hungry Dragon

0
screenshot
Windows
Mac OS X+
5
6 Snakation in Beautiful Ouroboros

5
screenshot
Collaborative Casual/Hardcore: (Two players: one casual, one hardcore) Collaborative play for two, but one player has more to do than the other (or the difficulty level is different between them).
Hive mind: (3+ players control the same avatar) Player avatar is controlled simultaneously by 3 or more people. They don’t have to, but may, control the same aspect of the character.
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
Web standard (Html5, Java, JavaScript, Flash)Multiplayer works best over LAN. 4
7 Word Loops

5
screenshot 1D: (Single-dimensional gameplay) The game takes place along only a single dimension. Web standard (Html5, Java, JavaScript, Flash) 2

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