Home
GGJ Archives 2009-2012

MTL Game Jam games

Title Diversifiers Platform/System Group: Members count
1 A Serpent's Tale

3
screenshot Web standard (Html5, Java, JavaScript, Flash) 1
2 Ananta

4
Windows
Mac OS X+
It we have time, we will try to make levels for IPHONE
6
3 Attack of the Space Saucers!

0
screenshot
Asymmetry: (Every player is different) The game requires more than one player, but each player has entirely different goals and rules.
Hive mind: (3+ players control the same avatar) Player avatar is controlled simultaneously by 3 or more people. They don’t have to, but may, control the same aspect of the character.
Windows
Mac OS X+
4
4 Constricted Cheddar Chaser

5
screenshot Android mobile deviceAndroid tablet, 3.1 OS 3
5 Creepy audio gladiators

0
Windows 2
6 DubSnake

5
WindowsWindows by default and we are going to try and make it run on tablets 5
7 Git outta mah van yo' stoopid snake!

4.5
screenshot Windows 4
8 Haunted Serpent's Tower

5
screenshot I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session. WindowsGame Maker 2
9 I'm THE king

0
Asymmetry: (Every player is different) The game requires more than one player, but each player has entirely different goals and rules.
Collaborative Casual/Hardcore: (Two players: one casual, one hardcore) Collaborative play for two, but one player has more to do than the other (or the difficulty level is different between them).
Good Vibrations: (Game contains haptic feedback) Make a game where haptic feedback (e.g. rumble or force-feedback) is a key ingredient.
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
WindowsRequires XBox 360 controllers 6
10 Leashed!

0
screenshot
Windows
Mac OS X+
5
11 Mongoose Madness

4.6
screenshot
Windows
Mac OS X+
6
12 Reincarnotes

4.666665
screenshot
Collaborative Casual/Hardcore: (Two players: one casual, one hardcore) Collaborative play for two, but one player has more to do than the other (or the difficulty level is different between them).
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
Windows
Mac OS X+
Web standard (Html5, Java, JavaScript, Flash)
Flashpunk libraries with the Flex SDK
2
13 Saplings

5
screenshot
Windows
Mac OS X+
6
14 Seasons

0
screenshot Windows 2
15 Serial number

2.666665
Windows
Mac OS X+
6
16 Snakes on a Train

1
Windows 5
17 Soroma

0
screenshot
Windows
Mac OS X+
Web browser with plugins (Unity player, Torque,...)
Unity Build
5
18 Space Bastards

4.9
screenshot
Windows
Mac OS X+
Developed in Unity, so multiplatform
6
19 Spooky Mansion

3.833335
screenshot
Windows
Linux / Unix
4
20 Sugar Crash

0
Asymmetry: (Every player is different) The game requires more than one player, but each player has entirely different goals and rules. non-digital (board game, card game, physical game, etc.) 6
21 Volkenessen

5
screenshot
Windows
Mac OS X+
Only 32-bit Windows build in zip file, see comments for others
2

Follow

All rights reserved 2012-2013, Global Game Jam