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GGJ Archives 2009-2012

frederick.lembart

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Profile

Gerardo Basurto Orduña

Interests

- Game Design
- OpenGL
- GPGPU
- Artificial Intelligence

- Philosophy
- Interactive Media
- Art
- Semiotics

- Aesthetics
- Film
- MetaNarrative
- Cognitive Science

Experience

06/2009 -
current:

Sabarasa México:
- Software Developer ( Prototyping )
- Design and implementation of core gameplay mechanics during early prototype
state
- Worked closely with game designers in a fast prototyping approach
- Torque 3D / Torque 2D ( TGB )
- Software Developer ( Atrevete a Soñar [Nintendo Wii] )
- Design and implementation of the core profile and auto-saving system
- Implementation of story-mode
- Bug-Fixing and lotcheck issues related to T4Wii CodeBase.
- Software Developer ( AAA: Heroes de ring [Nintendo Wii] )
- Helped closing the project in Sabarasa Argentina
- Bug fixing on the core-gameplay mechanics
- A.I. bug fixing

Education

2005-2010:

Tecnológico de Monterrey Campus Santa Fe
- B.S. Computer Science and Technology
- Cursed a range of humanistic topics, such as:
- Semiotics
- Aesthetics and philosophy of art
- AudioVisual Production

Tecnológico de Monterrey Campus Edo de México
- Minor: Computer Graphics and Artificial Intelligence

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member


History

Member for
8 years 38 weeks

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