Home
GGJ Archives 2009-2012

GameDevMich

GameDevMich's picture

Profile

Michael Perry

I am the Documentation Engineer for the Torque engine lineup, and one of the organizers for Global Game Jam in Las Vegas (InstantAction). Recently moved from Eugene, OR to the new Las Vegas headquarters of InstantAction/TorquePowered (formerly known as GarageGames) under Louis Castle.

Main Skills

  • Programming
  • Game Design
  • Technical Writing
  • Level Design

Programming Credentials

  • C
  • C++
  • C#
  • Objective-C
  • LUA
  • Python
  • TorqueScript
  • Some Assembly

Platform Experience

  • MS Windows
  • Mac OSX
  • iPhone
  • XNA

3rd Party Tech Proficiencies

  • Torque 3D
  • Torque 2D
  • Torque iPhone
  • XNA Game Studio
  • FMOD
  • PhysX
  • Photoshop
  • GiMP
  • Maya
Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member


History

Member for
9 years 26 weeks

Related content

Game Project 2010

Follow

All rights reserved 2012-2013, Global Game Jam