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GGJ Archives 2009-2012

Ingemar Ragnemalm

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Ingemar Ragnemalm

Works at ISY (institution of electrical engineering or more appropriately signals and systems), Linköping University, Linköping. Teaches computer graphics, advanced game programming and parallel programming. Game programmer and game designer since I was teenager, have authored numerous games, mostly shareware. Mulitiple programming language and OS skills, prefers FPC on the Mac. Author of the once-famous 2D animation library Sprite Animation Toolkit. Author of two textbooks (2008-present), earlier also "Tricks of the Mac Game Programming Gurus" and "The Euclidean Distance Transform" (PhD thesis). Board game designer and composer as hobbies. Married, three children.

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IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member


History

Member for
7 years 4 weeks

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