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GGJ Archives 2009-2012

Michael Garner

Michael Garner

I'm an artist. I'll be scripting my game using the Unity engine, and using a combination of photoshop and 3D max to design the assets.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

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