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Jean-paul Barbier

Jean-paul Barbier

I'm a graduate of Edith Cowan University with a degree in Computer science major in Software Engineering. I've always played around with game programming as a hobby. My goal is to become a professional game programmer.

My skills are mostly programming related:
Programming
C/C++, C-Sharp, Java, Python.

Game development
3D Math, Rigid body physics, OpenGL, Ogre3D (http://www.ogre3d.org/).

I'm currently working on a component object based engine that uses Ogre for rendering.

Memberships
IGDA member: 
IGDA member
IGDA chapter: 
Perth
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

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