GGJ Archives 2009-2012

Paul Seaman

Paul Seaman

Former Game Development and Artificial Intelligence student @ Newport, formally a Lecturer in Games Development and Games Technology at National Diploma and Degree Level and now a software developer at Decoded Solutions in Bournemouth

I have extensive knowledge of XNA (from previous game dev contests, University dissertation and teaching it), solid knowledge of C++ for games (from teaching it), experience developing and integrating databases with applications and enough Game Maker knowledge to get by. Can work with other engines (U3, Unity, Torque etc) but my thinking is the best games made in a short time come from building them from scratch.

IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member


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