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GGJ Archives 2009-2012

Wilson Saunders

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Wilson Saunders

I am a C++ programmer that dabbles in a bit of C#, action script, and processing. My preferred graphics library is Allegro and I have done 4 allegro speedhacks (72 hour game development). A part of me really enjoys the tight deadlines and the camaraderie of creating something with other people.

I also am a pretty good at drawing and animating 2d sprites. Most of the time I do my own art work. However I welcome the opportunity to work with a dedicated artist, especially if it gives me more time to code.

My favorite part of game development is the little math and programming tricks that create an intuitive experience out of an unintuitive pile of numbers. Well that and the warm fuzzy feeling when other people say they enjoy playing something I made.

Examples of my work can be found on my website monkeydev.

Memberships
IGDA member: 
not a member
EGDF Member: 
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ACM member: 
not a member
IEEE member: 
not a member


History

Member for
9 years 40 weeks

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Game Project 2010

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