GGJ Archives 2009-2012




This website is for Global Game Jam. It is used to direct people to information about individual game jams around the world, collaborate and get excited about the upcoming event. It is also used to upload, modify and archive games produced by GGJ participants for GGJ events. If you want to participate in the Game Jam, you will need to create an account and affiliate with a location – sign-up is available online. If you are a site manager your account and instructions have been mailed to you by GGJ organizers.

Global Game Jamはいつ開催されますか?

The GGJ is an annual event. The 2011 GGJ starts at 5pm (in your time zone) on January 28th and goes for 48+ hours through January 30, 2011.


Goal is to come together and make a video game. Participants rapidly prototype video game designs and hopefully inject new ideas to help grow the game industry.We share a common theme and constraints. We ask participants to create a game from beginning to end in a prescribed time (GGJ is 48 hours). The brief time span is meant to help encourage creative thinking to result in small but innovative and experimental games.

Global Game Jamって何ですか?

GGJ brings together talented individuals from within your community. It is unique opportunity for people to push their skills and challenge their way of working. Participants work concurrently along with developers around the globe, we rally around a central theme, which you have 48 hours to create a game. It's our hope that we will see some very experimental realized prototypes that you can continue to work on after the jam. Many games developed in 2009 have become fully realized games. The GGJ is open source, hardware & software agnostic and all projects are protected under a creative commons license. We encourage people to try out new ideas and push themselves within reason. We encourage that participants eat and sleep to stay at their best.


Do not come to the Jam with a team. Everyone will have some time to think and pitch an idea. Collaborate with new friends or peers you admire.


Although having computer skills is helpful, code experience is not necessary. Designers, developers, artists and anyone is welcome to try their hand at making a game during the GGJ.


Everyone is welcome.


Physical space to comfortably seat participants (you can choose how small or large you want your event)
1. Internet access (either wired or wireless) for all participants
2. Access to common game development tools and/or ability to download and install software
3. Local IT support in case of problems with computers or internet connectivity
4. At least one local official organizer to coordinate the event **
5. Access to all space and computing resources around the clock over the weekend of the GGJ.
6. Coffee and Beverages & easy access to food
7. Optional auditorium space to do a post Jam presentation on Sunday of the Jam
8. Security (safeguard against theft of belongings)

* We prefer your location was open for the entire 48 hours but we can accommodate those that can not, it is just less time for your site participants to make their games.

** The organizer must be a part of all email correspondence, participate on basecamp and oblige us with meeting all due dates.

The GGJ will provide you with tools to organize your local event, hands on guidance before & during the Global Game Jam, a web page on the GGJ site, local & international promotion of the swag, etc…


Schools have access to large labs and space that are not always available at studios. Educational institutions also have the best access to broadband Internet. But there is nothing exclusive about location types. Companies, Game collectives, community meetups and other types of venues are all welcome.


1日目 – 集合日

* Registration
* Talks
* Group forming

14.00-19.00: Check in
14.00-15.00: Tech/Art Talks
15.00-16.00: Tech/Art Talks
17.00-18.00: Announcements Ð Keynote
18.00 ?: Group Forming
Social Get to Know Each Other Exercises
Group Forming

2日目 – 作業日
09.00-10.00: Breakfast
11:00 Deadline to create user profile and game page
13.00-14.00: Lunch
19.00-20.00: Dinner

3日目 - 作業日
09.00-10.00: Breakfast
13.00-14.00: Lunch
15.00-16.30: Deadline for handing in the games is 15.00
16.30-19.00: Presentations – Each team has 10 minutes to do a short show-off


You sign up on the site as an individual. From the top of the front page, choose “create new account” and you will be asked for a username and password. The account is for an individual person and every GGJ participant needs to have one. Once you receive your confirmation over email, you can login to the GGJ website.

How do I tell the system my location and full name information?

Every user must fill out a profile which is available from your account page. The profile asks for your full name and has a drop-down menu to choose your location. Additionally, you can write a public mini biography about yourself.


Locations are created by site organizer. Talk to you site organizer (your local Jam organizer) and ask him/her to create the location. Once the location is created, you can fill out your profile and choose it.


In order to populate the site with your location we need you to do the following:

1) go to http://globalgamejam.org and create a new account – you will receive your password via email.

2) once you get your email and sign-in to the page, Select "APPLY FOR: Jam Site"

3) Follow the directions – for the “Jam Site” title, do not use a geographical name like a city or country to your site name. There is another place to specify city and country.

4) Once you fill out the application for a Jam Site, it will be processed and OK’d within 48 hours or less. The reason for this is to make sure we do not get duplicates for the same location, or individuals don’t create a location in their flat. We really are trying to push for community and collaboration and trying to avoid having four locations in one city. If you see that a location is already posted in your city, please contact us and we will try to help you collaborate with the other location. Note, many major urban areas will have more than one location. You can see a list of approved Jam sites if you click on the “Locations” icon o the top: http://globalgamejam.org/Locations

5) After your Jam Site is approved, go to your account page and create a profile (under “my account” → edit) and specify the Jam site. Later, you can direct all your local Jammers to make accounts and create profiles as well.

6) After your Site is posted we will add it to the big flash map on the front of the website.

7) Once the various locations have created a site page, you can use it to link to your own GGJ page or you can use GGJ website to handle your sign-ups, etc… We will not have participant sign-ups until November 15th.

8) We encourage you to blog about your site, your preparations and any great things you have organized for you location. Some hosts have tech talks, you can host a Q&A session, what have you, the portal is there to support collaboration.

会場運用者ですが、私の会場がすでにGGJウェブサイトに登録されていました。 開催するにはどうやってアクセスすればよいでしょうか?

If there is already a 2011 Jam Site registered on the locations page, please get in touch with the site organizer to see how you can help or be involved. If your site was a participant in Global Game Jam 2009 or 2010, a new, 2011 Jam Site needs to be created from scratch.


There are no team accounts in GGJ 2011. Only individual accounts that are associated with location and game projects.


ゲームに関するすべての知的財産権はチーム/開発者にあります。 しかしながら、Global Game Jam でうまくできているかをデモンストレーションするためにゲームを使います。 すべてのゲームはGGJの終了時点(日曜日)で提出しなければなりません。 もしもチーム/開発者が後続バージョンを投稿したい場合は、私たちは喜んで受け入れ、新バージョンを展示する用意があります GGJに参加するすべての参加者とすべてのゲームはCreative Commonsの「表示-非営利-継承」のライセンスに合意しなければなりません。(日本語情報: クリエイティブ・コモンズ・ジャパン http://creativecommons.jp/)

Global Game Jamの会場登録に〆切はありますか?

We encourage all sites to sign up by November 15th. After this date it may be more difficult to register. Because there is a fair amount of prep needed to put together a jam we think you should plan as far ahead as possible. However, we have seen sites organize in a week or less.


As an initiative of the IGDA, the Global Game Jam is supposed to be fun, collaborative with a goal to keep things very simple. We provide structure, guidance and help for all locations participating in the GGJ. As a rule of thumb, we expect that no team/makers of a game will illegally exploit others' IP, and that in turn, everything created becomes part of the public domain. All participants agree that their participation in the Global Game Jam will hold no one liable for any loss or damage.

The IGDA and the Global Game Jam reserves the right to refuse to allow anyone to participate at any time for any reason or no reason at all. This includes after the game jam has already started.


All rights reserved 2012-2013, Global Game Jam